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/vr/ - Retro Games

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>> No.2228354 [View]
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2228354

>>2228293
I also suggest you play the first game and then the second game, Episode 1 and Episode 2 are both really great, as is Episode 3, Episode 4 was added with the release of the sequel and are considered by many to be very hard and unfair in terms of gameplay, nobody will hold it against you if you don't feel like playing through Episode 4.
Doom 2 adds some cool new shit, but after the halfway points a lot of the maps don't feel -quite- as fun, though I still encourage you to finish it just for the experience. Then there's Final Doom, I'll get to Final Doom later.

Doom wasn't originally made with vertical mouselook in mind, but it was compatible with horizontal mouselook from the very beginning and that was always popular.

If you get a port like ZDoom or GZDoom, those will allow you to look up and down. GZDoom actually renders the game in OpenGL, so you have a much freer view than with ZDoom, though the latest versions of GZDoom are running on a new renderer which isn't working for a lot of people, so if you find that the latest GZDoom doesn't work for you, look for the past couple of versions.
As said, free mouselook doesn't break the game really, aside from the final boss of Doom 2.

Personally, I prefer to turn off the original auto-aim and then place my shots with the mouse manually, feels much better to me, either way it doesn't horribly change the game.

Jumping and crouching was never part of the original game and you can really break some of the original maps with that, such as jumping over barriers you weren't meant to get over, or getting into holes and under ledges you weren't meant to fit into, to progress sooner than you're meant to.

Personally, I just keep in mind to not break maps that were not designed for jumping and crouching, otherwise I like it for that extra bit of maneuverability

Doom 1 is easy enough though that you'll never really need jumping and crouching.

But I encourage you to play it because it's a damn fun game to this day.

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