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/vr/ - Retro Games

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>> No.9871626 [View]
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9871626

>>9871545
The mission statement of the game ended up being emphasizing exotic lands to travel to by contrasting lots of NPCs with Mario's usual aesthetics. It didn't work and there's not a soul alive who prefers this to the earlier concepts where everything looked like Mario (except for the presumptuous clowns who went in the final direction), but it was deliberate. There was rhyme and reason, they were just bad.

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