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/vr/ - Retro Games

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>> No.5478268 [View]
File: 92 KB, 500x476, fragchuck box.jpg [View same] [iqdb] [saucenao] [google]
5478268

>>5478193
Jack and Rich? I didn't really keep up much with their vidya stuff (and I took a lot of it with a grain of salt). When did they do that?

Anyway, I've used it for a bunch of years now, and it feels very good for FPS.
The analog stick is actually pretty good, and I like light weight and the shape of the thing, along with the comfort of wireless (with a very good battery life on a single AA), but the D-Pad is legit the fucking worst I've ever used in my life, and I wish the thing had a couple of more face buttons.

I wish the idea was more popular so that there were some actual competitors in the field. As it is, I think the only product of this kind on the market is the Splitfish, which is kind of just ok, I'm a stronger advocate of the idea than I am of this particular product (which isn't to say I don't think it's worth buying).

>> No.3601894 [View]
File: 92 KB, 500x476, fragchuck box.jpg [View same] [iqdb] [saucenao] [google]
3601894

>>3589184
Yeah, it's real, it's a Splitfish Frachuck. It's a wireless device which uses one AA battery, and I'll have to say, it uses this battery incredibly efficiently because I've used it for almost a year and I have yet to change it.
Ergonomically, it fits my hand pretty decently, the top half of the shell has a lightly rubberized coating which helps give a solid grip, no slipping.

The analog stick itself is quite good, one of the best ones I've used actually, it's not too stiff, not too loose, it's precise and and smooth. It also feels good, it has a divot on the top, and it's coated in rubber, so you get a positive grip with good comfort, I've never had it slip. It can also be clicked (I use this for crouch toggle). It takes a bit of getting used to, but once you do, it feels really good, and it makes for really efficient movement.

It has two face-buttons, one which I use as a Use Key, it being right next to my thumb and is quick to press. This means I have to stop very briefly to use something sometimes, which I feel could probably be a disadvantage, but so far it hasn't been detrimental, as I have to get up close and hit a switch, or open a door and wait for it to open.
The second face button I use to view my map in Doom, it works, though I notice the spring or dome in it has gotten a bit of slack in it after this time.

It has three shoulder buttons, these are all just ok, a bit mushy, a bit clunky, but they work well enough, they're not good, they're not bad. I use the middle one to bind flashlights usually, and the bottom one to bind quick grenade throws.

It has a DPad on it, and this is probably the worst DPad I've ever used bar none, mushy and imprecise, it's the kind of DPad where if you press it in not just the right way, say, if you press right, but you press right slightly upwards, it can register as up.
I advise against using the DPad for any ingame action, it's too imprecise. I only use it for inventory actions, which it's barely good for.

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