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/vr/ - Retro Games

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>> No.8889654 [View]
File: 4 KB, 100x100, graf.png [View same] [iqdb] [saucenao] [google]
8889654

>>8887091
>>8887161
>>8887168
Washing Machine Enthusiasts here. The ZDoom bug in House of Fun is fundemental: Romero's head doesn't scroll on scrollers, regardless of the compatibility options. I've tried changing the mass in decorate but this doesn't fix it, so I don't know what's causing it. Who knows why Graf does these things.

On your suggestion, I looked into Leather Club from HFFM and it's not documented how this fix works, and there's no zscript or decorate I can see, and nothing in mapinfo. It's a different problem anyway.

At this point, the only way to make it work in ZDoom would be to detect that you're in ZDoom and then give you an entirely different map to play, which wouldn't really be any different from just telling you that you can't play the map in ZDoom. Either way you're not getting the experience.

Since there is no way I can see to fix this, I give you as project lead two options:
>include the map with a note it won't play in GZDoom/Zandronum
>cut the map from the project

My final thoughts: you said at the outset this would be a Boom project. The map works in Boom ports. Testers have liked the map. ZDoom babbies will probably never play this anyway, since it's a 4chan project. Who do you really want to cater to?

>> No.7498492 [View]
File: 4 KB, 100x100, 1600660877230.png [View same] [iqdb] [saucenao] [google]
7498492

>Eternity? More like SHITernity! Does it even have texture filtering? Suck Rachael's feminine penis, bigot.

>> No.7492062 [View]
File: 4 KB, 100x100, 1600660877230.png [View same] [iqdb] [saucenao] [google]
7492062

Don't make maps for Eternity. Nobody will play them anyway!

>> No.6903285 [View]
File: 4 KB, 100x100, grafzahl.png [View same] [iqdb] [saucenao] [google]
6903285

>>6903273

>> No.6457501 [View]
File: 4 KB, 100x100, 75.png [View same] [iqdb] [saucenao] [google]
6457501

>>6457402
Offtopic, but this picture looks like it's from a hipster Unity remake of the game. That gimmicky radar crap is only the cherry on top...

>> No.6448179 [SPOILER]  [View]
File: 4 KB, 100x100, 1590001411674.png [View same] [iqdb] [saucenao] [google]
6448179

>>6448167
>I'd argue the code/optimization part is also only barely relevant, assuming you've got a PC from the last decade
There's one little problem with that statement, though.

>> No.6430943 [View]
File: 4 KB, 100x100, 75.png [View same] [iqdb] [saucenao] [google]
6430943

>>6430579
>>6430910
delet this

>> No.6380858 [View]
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6380858

>>6380749
I wonder who could have posted this...

>> No.5870932 [View]
File: 4 KB, 100x100, graf.png [View same] [iqdb] [saucenao] [google]
5870932

>>5870917
Reminder that speds have nothing to do with skill or doom, it's just a calm down contest ran by the fuck down corrupt.

>> No.5765727 [View]
File: 4 KB, 100x100, 75.png [View same] [iqdb] [saucenao] [google]
5765727

>>5765712
[NO]

>> No.4737193 [View]
File: 4 KB, 100x100, 75.png [View same] [iqdb] [saucenao] [google]
4737193

>>4737192
If it gets past the chicken man

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