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/vr/ - Retro Games

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>> No.5671414 [View]
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5671414

Rise Of The Triad is somewhat forgiving with splash damage, you can actually fight fairly close with explosives and it shouldn't be too dangerous (though lots of explosions add up), some characters have more health (at the expense of speed), which would allow for far more reckless use.

Explosions can be used to launch you up in the air, which can be used to reach places, some which are secrets, the Asbestos Armor is itchy, but it will fully protect you from explosions, and let you rocketjump like a mad cunt.

>> No.4622374 [View]
File: 1.05 MB, 500x241, Rise of the Triad - Dark War.gif [View same] [iqdb] [saucenao] [google]
4622374

>> No.4621449 [View]
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4621449

>>4621431
I'm actually really impressed by all the gore and detail for a game of it's time. I guess by running more primitive level geometry, they could divert resources elsewhere.

>> No.4564002 [View]
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4564002

I really appreciate how each episode of Rise Of The Triad throws something new at you.

>E2, armored fatasses with GPMGs throwing deadly grenades at you, not rarely doing enough damage to OHK you
>E3, fucking robots, normal ones can only be hurt by explosive (or magical) ordnance, with the exception of the towering pillar of rape, which you can't harm whatsoever and which you can only evade
>E4, monks, takes a lot of bullets, frequently throws explosive projectiles

The bosses are all kind of neat too.

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