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/vr/ - Retro Games

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>> No.5071169 [View]
File: 17 KB, 640x448, Org-1-.png [View same] [iqdb] [saucenao] [google]
5071169

>>5071124
An artist trick used to get more color or detail out of limited hardware. It usually relies on a CRT and the bleed caused by composite video cables.
Pic related is a really good example. See those vertical lines and dots in the horizon? When displayed over Composite, the color from those lines blends with the color around it, causing a whole new color to be displayed. Genesis games used this trick frequently because of it's limited color palette.

>> No.2039150 [View]
File: 17 KB, 640x448, dithering.png [View same] [iqdb] [saucenao] [google]
2039150

reminder that games were literally designed to be seen through composite

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