[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.3748693 [View]
File: 183 KB, 1024x1531, blood_box.jpg [View same] [iqdb] [saucenao] [google]
3748693

>>3748362
Aesthetically the right one is better, but the left one has a vibe that more closely matches the game. If I saw these in a store, I would think the right one was some kind of horror game (and yes, I know Blood is basically horror movie: the FPS, but I mean something more like Harvester) and that the left one was some kind of Heretic/Hexen-ish game, which isn't far off.

But I guess you always had the back to the box to set you straight.

>> No.1834663 [View]
File: 183 KB, 1024x1531, blood_box.jpg [View same] [iqdb] [saucenao] [google]
1834663

re: the discussion on difficulty levels, does everyone know about the buggy inversion of damage scaling when loading saved games?

If you load a mid-level save on the easy difficulties, enemy damage goes way up. If you load a mid-level save on the hard difficulties, enemy damage goes way down.

>The zombie will hit you for (the number in brackets is after the load game):
>11 hp (36 hp) - Still Kicking
>15 hp (27 hp) - Pink On The Inside
>18 hp (18 hp) - Lightly Broiled
>22 hp (22 hp) - Well Done
>26 hp (12 hp) - Extra Crispy

http://www.gog.com/forum/blood_series/difficulty_setting_changes_when_loading_save_files/post16

I guess that's another reason why Lightly Broiled and Well Done are the best difficulties to play on.

>> No.1768345 [View]
File: 183 KB, 1024x1531, blood_box.jpg [View same] [iqdb] [saucenao] [google]
1768345

One thing I really like about Blood is how explosives-heavy it is. This is true in Duke and Shadow Warrior as well, with lots of explosions going off for both your arsenal and environmental stuff in the levels, but Blood right off the bat makes the dynamite a major piece in your toolkit. It's extremely satisfying to throw that red stuff around and nail enemies with perfectly timed and distanced throws.

Navigation
View posts[+24][+48][+96]