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/vr/ - Retro Games

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>> No.9043445 [View]
File: 31 KB, 499x313, wonder.jpg [View same] [iqdb] [saucenao] [google]
9043445

i always considered Majora's Mask to be a very introspective and considerate game despite the rushed development schedule, sometimes i wonder if the crunch benefited the project. i hope the texture pack by that Nerrel freak makes it into the PC port next year, i think the usage of the original item renders does wonders for the game, it's all the cool artwork from the manual in full 3D in-game. if you subscribe to the 'SOUL' concept, then that's a solid project.

>> No.8986984 [View]
File: 31 KB, 499x313, wonder.jpg [View same] [iqdb] [saucenao] [google]
8986984

so after a bunch of research i figured out how Duke Nukem 3D multiplayer would work if anyone is up for that sometime.

eDuke had an old multiplayer program that has forked into NetDuke32
>https://voidpoint.io/StrikerTheHedgefox/eduke32-csrefactor/-/releases/
and a make shift lobby esque program that works for a lot of old games is YANG
>https://yang-online.com/

also the curators of the mega.nz in the op aught add Duke.RTS since it's needed for multiplayer, it's included on the original disc like the .GRP is, that can be obtained here:
>https://archive.org/download/Duke_Nukem_3D_v1.3D_1996_3D_Realms/Duke%20Nukem%203D%20v1.3D%20%281996%29%283D%20Realms%29.iso/DN3DINST%2FDUKE.RTS


but yeah if anyone has been dying to play some dukematch (guilty) then we could get this going, it's not as popular as Doom is but it can still be quite fun!

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