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>> No.602258 [View]
File: 233 B, 48x42, OctorokLoZ.png [View same] [iqdb] [saucenao] [google]
602258

>>602220

I never really took gritty official art all that seriously in the pre-OoT days. In-game art was cute (with an ominous edge to it, but basically cute) so when the manuals tried to be all ominous and spooky it didn't feel like what Zelda "really" looked like.

Which isn't to say my imagination perfectly matched Ocarina of Time, but badass Zelda wasn't what I was thinking.

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