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>> No.3711586 [View]
File: 6 KB, 456x219, zscripttest.png [View same] [iqdb] [saucenao] [google]
3711586

>>3711570
here's an example of something I made. Every weapon inherits from a base weapon that has the reload state with sprite copying frames, so I just need to redefine the ammo type (which can be changed on the fly) and magazine capacity for any weapon that inherits from it. And since they're variables, it would be easy as pie to have an upgrade system that permanently increases the magazine capacity of one individual gun for example

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