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>> No.3449943 [View]
File: 53 KB, 640x400, Screenshot_Doom_20060817_055432.png [View same] [iqdb] [saucenao] [google]
3449943

http://www.mediafire.com/download/mlkl18wylos140p/AkimboDrumShotguns.pk3

For anybody who didn't catch it in the last thread, this is something I've been messing around with to learn overlays. Dual-wielded, double-barreled, drum-loading shotguns.

Load it up in Doom 2, then go to the console and type "summon supershotgun" to drop it ingame.

It still has the glitch that pushes the guns up when you die. The game doesn't crash, though, and it fixes itself when you respawn.

And before you ask, no, the glitch is not fixed by making a call to A_OverlayFlags and setting the PSPF_ADDWEAPON flag. That was the first thing I tried.

>> No.3445527 [View]
File: 53 KB, 640x400, Screenshot_Doom_20060817_055432.png [View same] [iqdb] [saucenao] [google]
3445527

http://www.mediafire.com/download/mlkl18wylos140p/AkimboDrumShotguns.pk3

For anybody who didn't catch it in the last thread, this is something I've been messing around with to learn overlays. Dual-wielded, double-barreled, drum-loading shotguns.

Load it up in Doom 2, then go to the console and type "summon supershotgun" to drop it ingame.

It still has the glitch that pushes the guns up when you die. The game doesn't crash, though, and it fixes itself when you respawn.

>> No.3433687 [View]
File: 53 KB, 640x400, Screenshot_Doom_20060817_055432.png [View same] [iqdb] [saucenao] [google]
3433687

A while back, somebody on the ZDoom forums posted a drum-loading double-barreled shotgun. I forget who did the code, but the coder credits UnTrustable with the sprites.

Anyways, I took the gun and adapted the code to make dual-wielded drum-loading double-barrel shotguns. Mostly I did it to study how the new overlay system works. They reload using ZDoom's native reload key, and you can even reload one while the other fires. There's also a variable choke function; press zoom to zoom in a bit and reduce pellet spread.

http://www.mediafire.com/download/mlkl18wylos140p/AkimboDrumShotguns.pk3

Remember, you need a very recent dev build of ZDoom; like the last week or so just to be sure, because the mod uses overlays and anonymous functions. Have fun, you maggots.

And yes, I do know that the guns go all weird when you die. Don't worry, it's not going to crash, and it fixes itself when you resurrect. Like I said, I used this to study how overlays work. I dunno how to solve that.

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