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>> No.5216968 [View]
File: 304 KB, 640x472, 1518052251.png [View same] [iqdb] [saucenao] [google] [report]
5216968

>>5216952
>he doesn't own a FMCB'd PS2

>> No.3882205 [View]
File: 304 KB, 640x472, 1412297441189.png [View same] [iqdb] [saucenao] [google] [report]
3882205

>>3882201
LEVEL DESIGN!
E
V
E
L

D
E
S
I
G
N
!

>> No.3472170 [View]
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3472170

>> No.3309894 [View]
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3309894

>>3306879
>>3307106
I laughed.

>> No.2841957 [View]
File: 304 KB, 640x472, COOOOLOOOOURS.png [View same] [iqdb] [saucenao] [google] [report]
2841957

>> No.2806029 [View]
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2806029

>>2804057
The other 2 Wario Lands besides the main 4 are pretty good, too.

The main problem with Wario Land 3 was the amount of backtracking involved. You'd have to re-visit stages with new equipment a lot, with 4 treasures per stage. Also, the lack of death throughout most of the game made it so that most punishments meant being slowed down or forced to repeat a part of the stage; while not as bad as death, the fact that you could re-try immediately made some obstacles a bit harder to pass as a result, IIRC, and a bit more frustrating.

>> No.2621615 [View]
File: 304 KB, 640x472, 1412297441189.png [View same] [iqdb] [saucenao] [google] [report]
2621615

>not playing as the original 3

>> No.1979814 [View]
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1979814

>>1979784
I'd mention his garage in 4 and Shake It!, as well as his room in Master of Disguise- but we don't see much of the house in any of those games, either. Still a castle?

In that case, I think I love Wario even more. A castle full of treasure, and he still sleeps in his car and goes on adventures to grab money.



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