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/vr/ - Retro Games

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>> No.5712336 [View]
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5712336

>>5712304
yes, actually. srb2 kart being surprisingly good has made me want to try my hand at something similar in zandronum.
i think what trips people up is trying to create "vehicle physics" and stuff that handles "like vehicles", when you really don't need anything super-complicated (and making anything super-complicated will fuck up netplay anyway).
the idea is to keep it simple. hit button, propel forward with consistent thrust. use mouse to turn. keep it cartoony so it doesn't need to feel realistic. get to end.

oh, you sly dog. you got me posting progress. this was your plan, wasn't it?

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