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>> No.4180351 [View]
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4180351

>>4180328
Nice, that seems like a good way to do it.

I'll definitely use the IntTriggers to actually have messages from logic gates. That means for my corpse message, although logic isn't needed (I do use it elsewhere in this map though), I can go to a spikeshooter for the last message, which should repeat indefinitely ("Nothing more to see here...").

Doing things with vanilla quake is fun!

>>4180335
Its quite interesting the limitations of vanilla quake. No ACS scripting so you gotta get creative provided you dont want to tinker with the source code...

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