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/vr/ - Retro Games

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>> No.4584220 [View]
File: 88 KB, 580x318, 456524524.jpg [View same] [iqdb] [saucenao] [google]
4584220

since a lot of what's new is terrible, boring and unoriginal, what are some classic game music soundtracks

>> No.3880575 [View]
File: 88 KB, 580x318, rudranohihou-boxfront.jpg [View same] [iqdb] [saucenao] [google]
3880575

ff4:tay's final chapter is completely ripped off of rudra no hihou
>conclusion of several different stories focusing on different characters, which often overlap and intersect
>takes place on the moon
>the bulk of the chapter is a single dungeon
>the dungeon is really a glorified boss rush, featuring bosses both familiar and new
>at the end you confront humanity's creator
>they reveal humanity was the last in a long line of races as part of an experiment
>after defeating humanity's creator the heroes return to their planet, swearing to use their gifts for good

>> No.3587363 [View]
File: 88 KB, 580x318, rudranohihou-boxfront.jpg [View same] [iqdb] [saucenao] [google]
3587363

What does /vr/ think of this game?

I've emulated a few times and got a little far in Sion (the knight) and the girl's scenario (forgot her name.)

I was impressed with what I'm assuming the size of the game being. There are 3 characters that you can select from whenever you turn the game on, each character goes through a total of 15 days or chapters before their quest is over. At the end when all 3 have come together an NPC you see throughout the game becomes the new leader of the last and final quest. So its fair to say its a large game, correct?

Characters do not learn character specific tech like Chrono trigger, no one has abilities like steal or blitz from FF6, instead you spell out or 'Enscribe' words in the game to create spells. This gives you the ability to use high level and destructive spells early in the game, the only thing stopping you is your amount of MP. These are called Mantras or; Words of Power. The possibilities are endless.

This is without a doubt the most complex and unique system of magic in a video game I've ever seen (I could only imagine this being the translator's never ending nightmare.)

There is an english translation (Unoffficial, yet still high quality.)

I've always felt that this game plops right down beside the other less played Square rpgs such as RoSa series, Live-a-Live, and Bahamut Lagoon.

The game has beautiful sprite and background work, and the music isn't something to be slept on either. I've always wanted to rip all of the magic FX but theres literally hundreds of spells. Alot of which are the same spell (graphically, but renamed and different damage. I've ripped the Lightning magic FX and that took days.

O yea; almost forgot, this game is hard as shit. Not 7th Saga Hard, but its quite a challenge.

>> No.3546726 [View]
File: 88 KB, 580x318, rudranohihou-boxfront.jpg [View same] [iqdb] [saucenao] [google]
3546726

>>3546481
I really have to get back to terranigma, seemed interesting but the gameplay didn't pull me in

as for hidden gems, here's one of kawazu's saner games - treasure of the rudras

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