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>> No.3511483 [View]
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3511483

>>3511443
> Bullshit, foot soldiers share some basic animations like walking but their attacks animations and other behaviors are unique for each color. Konami did a good job to distinguish each other in gameplay and looks for such a limited console.
How about you see for yourself? There are several different throwing animations, but otherwise they're pretty much the same.

> So does TMNT3 (Turtle + Foot soldier + robots)
Dude. Seriously. I mean, 3 heroes, and around 6 different enemies with different animations and different moves, not counting bosses.

> but it didn't improve anything over the arcade.
As I said: it added gaining levels/experience. It increases health and after lvl 4 it gives you a special move (with a secret move too, if you press "up" while you perform it with Cody/Guy). Needless to say getting exp is desirable, and there is a special mechanic for it: you get more exp for harder finishes, which adds a new dimension to the game.

> Mighty Final Fight not only lacks co-op, but has only 2 enemies on screen which is shit.
Look, if you seek co-op I agree. These are just 2 different games. Yes, I'd totally play Turtles with a friend. But otherwise I find it a bit too repetitive.

MFF is not like Final Fight, because it has experience which varies from finish to finish. It's a unique mechanic I haven't seen in any other game in the genre. Once you understand the mechanic, the game becomes ten times greater.

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