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>> No.4170394 [View]
File: 2 KB, 128x128, BTSperfectpal.png [View same] [iqdb] [saucenao] [google] [report]
4170394

>>4169270
>>4169414
People rag on btsx for being samey for all its levels but the point of btsx is sorta like the original doom game, except instead of 8 levels per episode you get over 20. Each episode of doom 1 was samey on purpose.

I haven't really played episode 2 yet, kept getting my ass kicked hard in the first couple levels (because of the mod I use).

BTSX isnt pointless, its designed for vanilla gameplay like many maps are these days.

Its also designed to be an acceptable challenge when coupled with any of the various mods people make.

> inb4 the palette is wrong, but beautiful.
> here I made an altered one which works really well in zdoom, adjusted with some inspiration and colors from the quake palette
> if you've turned all of your game assets into .png then you dont have a problem



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