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/vr/ - Retro Games

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>> No.9479628 [View]
File: 61 KB, 640x422, angelwatch.jpg [View same] [iqdb] [saucenao] [google]
9479628

I suffer

>> No.8586181 [View]
File: 62 KB, 640x422, angelwatch.jpg [View same] [iqdb] [saucenao] [google]
8586181

>> No.3510836 [View]
File: 62 KB, 640x422, 1402694902507.jpg [View same] [iqdb] [saucenao] [google]
3510836

Am I crazy or was this ripped straight from a Sonic game?

https://youtu.be/wMGC1oILxG0

>> No.1688734 [View]
File: 62 KB, 640x422, life of the party.jpg [View same] [iqdb] [saucenao] [google]
1688734

The scope of the level still blows my mind.

>> No.466123 [View]
File: 62 KB, 640x422, AngelwatchFog.jpg [View same] [iqdb] [saucenao] [google]
466123

>>466098
Better.

OP, System Shock 2 is one of the most aesthetically unappealing games ever made. Irrational didn't know what the hell they were doing with the dark engine. Now, Thief The Dark Project and Thief II the Metal Age? A true testament to beauty in both design, art, audio, and interactivity. Few games compare to this, and even today it holds up in a unique fashion. If aesthetically appealing brush based geometry and old style models is your thing, Thief IS your game.

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