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>> No.5797301 [View]
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5797301

>>5797291
Oh wait, BassMidi got discontinued for OmniMIDI, giving it a readup.

>> No.5791925 [View]
File: 2 KB, 48x67, 1564965764418.jpg [View same] [iqdb] [saucenao] [google] [report]
5791925

Do australians circle-strafe in the opposite direction?

>> No.5788023 [View]
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5788023

>>5787537
>>5787550
>game has backtracking
...THIS is metroidvania
t. Average YouTuber

>> No.5774751 [View]
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5774751

>>5771478
>Doomguy
Seems to be in comparatively good hands with something of a Doom renaissance this decade. Have to see where Eternal ends up though since it's kind of wanking him off a bit much.
>Ranger
Too bad about his latest game, but his iteration there was good.
>BJ
Seemed to be having it alright, but then TNC happened. Is he even in Youngblood or just dead by then?
>Douk
Is probably the most JUST'd vidya character. I've always thought of him as a one-hit wonder but nobody deserves Randy as a backup plan.
>Lo Wang
Haven't played his latest games. Obviously a caricature of Asian stereotypes wouldn't fly today, but I've only heard the second game wasn't good.
>Freeman
He's gone.

Anyone else?

>> No.5713675 [View]
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5713675

>>5713672
This gets me thinking. How could an AoE II-style mod work with Doom?

>> No.5315781 [View]
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5315781

>>5315724
>>5315756
So what is the reason why ZScript barely had any documentation at launch?

>> No.5270620 [View]
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5270620

>>5270219
Are you looking more for a:

>'Diet' Brutal Doom that cuts the bloat
BD Lite? Never tried it so I can't attest to its quality.
>An alternative to BD itself
BURL TUMD
>Or a general use gore mod with unaltered gameplay
Bolognese, Beautiful Doom, Universal Gibs.

>> No.4918657 [View]
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4918657

So which is better so far Rekkr or Golden Souls 2?

>> No.4914667 [DELETED]  [View]
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4914667

>>4914602
You do know that a tranny was one of the main developers behind ZDoom right?

>> No.4456656 [View]
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4456656

>>4456638
Go ahead and trust journalists and the press if you want, then.

>> No.4427458 [View]
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4427458

Now that Final Doomer had its big update, does this mean DRLA will go at full steam ahead?

>> No.4186247 [View]
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4186247

>wanna contribute to 300 min /vr/ speedmap
>have never mapped before

I got the tools sorta figured out but I dont even know where to start. Should I start with a simple floorplan of the entire map and build up from there?

>> No.4167623 [View]
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4167623

DOOM THREAD / RETRO FPS THREAD - Last thread >>4162441

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom: https://desu-usergeneratedcontent.xyz/vr/image/1467/42/1467421002740.png
Doom Downloads:
+ IWADs only: http://www.mediafire.com/file/edy3dhdbp33pdg7/IWADS.zip
+ IWADs and more (>3 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
Quake: https://desu-usergeneratedcontent.xyz/vr/image/1476/78/1476783249877.png
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Duke: https://desu-usergeneratedcontent.xyz/vr/image/1403/19/1403195896088.jpg
Thief: https://desu-usergeneratedcontent.xyz/vr/image/1456/09/1456095399293.jpg

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/idgames/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: http://www.gamers.org/pub/idgames/
BT (2016-02-01): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent (dead)

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

SOUNDFONTS
https://pastebin.com/y0Mnk9s4

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

BUILD ENGINE LAUNCHERS
http://buildgamedosboxlaunchers.weebly.com/

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K

>> No.4144631 [View]
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4144631

>>4144207
>- options that forcibly disable engine features because the map wasn't designed for them
Such as blocking jumping and crouching in MAPINFO?



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