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/vr/ - Retro Games

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>> No.6951795 [View]
File: 435 KB, 1408x974, Lawgiver-brashill-murray.jpg [View same] [iqdb] [saucenao] [google]
6951795

>>6951180
>>6951186
>>6951195
These look cool, buuut.... There's a reason I have the Lawgiver Mk 2 and not any other. Don't get me wrong, I like the Dredd 3D gun definitely better than the Stallone one, which looks like shit imo, but as >>6951223 said, it looks boring from behind (not saying the ones I made look better, but I made them years ago just have SOMETHING), but that's a problem a lot of guns on Realm667 have, too, so it's just personal taste of mine.
That said, if you can make sprites from them, I can see if I can add them as some kind of optional skin, like Smooth Doom does.

>>6951203
Funny, that was the first model I worked with, but I found the scope to be too bulky, also there's no lens in it. The artist probably thought it was only a knob.
The model I *actually* used was this one https://grabcad.com/library/lawgiver-ii-1 and it seems to be based pretty closely on this diagram. I had no idea how to used Blender and kinda fudged my way through there posing the model in a way I deemed okay.

I say it basically everytime, but I suck at spriting and almost anything art-related. So if somebody wants to try their hands on this, feel free to do so. I can't compensate you in a monetary way, but of you'll get full credit for it.
I also just realized that I don't have any "regular" weapon pickups anymore anyway, so making the sprites Build-style angled shouldn't be a problem anymore, and you'd see more of the gun.

P.S.: And I know that my Lawgiver Mk2 doesn't have all the function the original one has; mine is more of a portmanteau between different ones, that's one artistic liberty I took.

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