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>> No.4889635 [View]
File: 158 KB, 1057x756, quake_3___major_by_tullamoredew-dc83wsq.jpg [View same] [iqdb] [saucenao] [google]
4889635

>>4888984
>>4889001
>Self shadowing parallax mapping
>Md3 transparent meshes + lighting
>Md3 turbo shadows
>Add color vibrance correction
>Environment and sub surface scattering for bsp
>Fix music playback (thx to Berserker)
>Update ogg music (better quality)
>New bfg ball and explosion effect
>Add adapted Turik's hi-polygonal model pack
>Add hi-res textures by Kurtis 'Xenobond' Smith

FUCKING YE! also The nightmare mode, which was incomplete on VQ2 was tweaked to be more doomlike, since it was far more easier than Hard.

with Quake Compiler Tools being Updated soon, the Q2 Mapping project is a GO!

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