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/vr/ - Retro Games

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>> No.3358959 [View]
File: 14 KB, 256x224, Plok_SNES_ScreenShot1.gif [View same] [iqdb] [saucenao] [google]
3358959

Notable for not having a sequel or re-release when almost every other mascot platformer of that era got one.

>> No.2226859 [View]
File: 14 KB, 256x224, Plok_SNES_ScreenShot1.gif [View same] [iqdb] [saucenao] [google]
2226859

Dreamy Cove and Gohome Cavern.

>> No.974782 [View]
File: 14 KB, 256x224, Plok_SNES_ScreenShot1[1].gif [View same] [iqdb] [saucenao] [google]
974782

>>974253
>>968187

I don't know, Little Nemo wasn't that hard. Especially for a Capcom game.

The Train was annoying, sure. Also that house-level.

And the last one was pretty mean, especially because you had to replay that stupid forest and it's boss every time you got a game over.

But it was more than doable, and the Nightmare King was easy for the last bossu.

>Pic related is one of the hardest games in my opinion

>> No.934612 [View]
File: 14 KB, 256x224, Plok_SNES_ScreenShot1[1].gif [View same] [iqdb] [saucenao] [google]
934612

This fucking game. I don't really suck at it like dying all the time and not getting through it - but I can't beat it.

It takes me forever to reach the final boss, and thanks to no save-system I burn through all my collected Plokkontinues and Lives in those fucking final drive-levels, before the Flea-queen kills me off.

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