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/vr/ - Retro Games

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>> No.2387681 [View]
File: 229 KB, 615x618, Sun_Switch.png [View same] [iqdb] [saucenao] [google]
2387681

>>2387161

Yeah, no guarantees it'll work. It probably won't!
That's the point of experimenting, though. I like trying out weird ideas and seeing how they do. Maybe it'll be cool, maybe it'll crash and burn.

>>2387220
>>2387373

Sure, different effects for different light levels sounds good. I'd prefer the function to remain the same for the reason anon said--since sectors can change lighting so dramatically (especially with something like flickering lights or strobe effects), having a weapon change from a shotgun to a beam would be wildly inconsistent.

>>2387116

Looking up this game, it seems rad as shit.
The gun looks like the jankiest goddamn thing, though.

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