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/vr/ - Retro Games

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>> No.9007547 [View]
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9007547

>>9007535
>I thought Alias and SoftImage mostly were used for modelling and then they'd use a dedicated renderer like Renderman for the actual rendering?

Yes, only bigger movie studios bothered to use Renderman. Video games only used the built-in default renderer that came with either Alias or Softimage. Renderman at the time had no raytacing features what-so-ever, so that's a clear sign they used Alias/Softimage's renderers.

Clockwork Knight and Resident Evil used Softimage for all the 3D, and Silent Hill as well. Earthworm Jim also used Softimage for the promos.

Donkey Kong Country and Mario 64 used Alias. Spyro used Maya.

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