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/vr/ - Retro Games

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>> No.10280189 [View]
File: 215 KB, 1268x403, street fighter alpha 3 dreamcast comparison.png [View same] [iqdb] [saucenao] [google]
10280189

So I got the ReviveDC version to work with the RetroArch Flycast core by changing the video cable type to RGB.

And from there it does seem like the game is running in 240p natively from the emulator's point of view because when you try to use shaders on it then you get the right 1:1 scanlines without needing to change the internal resolution.

And this enabled me to use CRT-Royale with this game! Which lacks the internal resolution modifier parameter altogether! And imo looks better than CRT-Guest-Advanced.

Quite an interesting development.
Sadly, the ReviveDC version seems to have the same extra frame of lag as the original DC release. But if were possible to somehow use this same 240p hack with the Matching Service version?

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