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>> No.1986895 [View]
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1986895

>>1986882
No, not at all.
I first loaded your demo and saw you running around in circles in Entryway and knew something was up.

>>1986886
You're probably right, originally I wanted to use GZDoom features just for details (like being able to have a 3d waterfall) but reverted back to vanilla standards because I figured I'd learn best with some limitations I also didn't want to cut out guys who cant use OpenGL.

However I didn't expect weird texture errors and other crap, the first time I even saw those was in your demo.

Would PRBoom+ remove those texture errors we saw?

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