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/vr/ - Retro Games

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>> No.8028440 [View]
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>>8028290
On the other hand, not having access to 3D bridges, interactive portals, and proper scripting makes me cry myself to sleep.
I'd like to map in UDMF, but that initial lag you get when opening a sector's properties drives me mad. It's like having a mosquito nearby that you can't squat.
>>8028303
Voodoo scripting is a pain in the ass to setup and every source port has its share of issues.
For example, GZDoom has less glider player models and potential conveyor desync issues when dealing with scroller speeds that aren't the power of two.

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