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/vr/ - Retro Games

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>> No.2311503 [View]
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2311503

>>2311483
>If I wanted to play a game mode where I'm forced to start over when I die, I'd just play single player.
If you turn off the autosave function, yes.
But the major difference between multiplayer and singleplayer survival is to overcome these hardships as a team, you see? What's the point in playing all alone if there are people out there who need your help to pass hard maps in survival mode? This is the thrilling fun that makes your adrenaline rush through your veins.
This is what makes the acid kick in.
This is the fucking fun, not retarded "infinite lives" mode.

>This on top of being forced to wait as the last person is taking his sweet time makes Survival incredibly boring.
What the bubbling fuck are you talking about? You never played survival before, have you? Hm??
If you die, it's your fucking fault. Now is your task to study the map by noclipping, spying the current player who's alive and killing the demons and think of "learning by watching".
You can also talk to other dead players and discuss certain map aspects or architectures, what you liked so far and did not.
Jesus, it's like I'm introducing you to multiplayer 101. Get a motherfucking grip, will ya.

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