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>> No.8054491 [View]
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8054491

Does VKQuake support framerates over 72 without breaking physics like Quakespasm Spiked does?

>> No.7935548 [View]
File: 963 KB, 480x480, 1588787605404.gif [View same] [iqdb] [saucenao] [google]
7935548

>>7935521
hmm... That could actually be made with careful use of horns of conjuring + func_monster_spawners selected by my trigger_relay_random (or just a func_counter if you want even odds) for enemy spawns.

>> No.7836884 [View]
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7836884

>>7836857

>> No.7025798 [View]
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7025798

>>7025780
Peanut butter, caramel, and chocolate fudge.

>> No.6226279 [View]
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6226279

>There's fucking Ranger's HUH in a NIN song made over a decade after Quake for a japanese movie.
Around 1:38
https://www.youtube.com/watch?v=Wu9bm-RJMWM

>> No.5999139 [View]
File: 963 KB, 480x480, 1572234837289.gif [View same] [iqdb] [saucenao] [google]
5999139

The Quake Ranger and the Quake franchise suffered the same fate. Stuck in purgatory

>> No.5976094 [View]
File: 963 KB, 480x480, 1565985666969.gif [View same] [iqdb] [saucenao] [google]
5976094

>>5975945

>> No.5896859 [View]
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5896859

>>5896816
I prefer Nu-Wang design. Much more recognizable.
Old Wang is like a stereotypical old Martial Artist.
I still prefer old Wang personality.

What's wrong with Nu-Ranger? He's still the same guy and overall design is still good.

>>5896838
Yes.His Gladiator armor looks closer yo the classic one in terms of tone.

>> No.5823967 [View]
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5823967

>>5823947
Pretty

>> No.5814474 [View]
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5814474

>>5814447
The OST is also fantastic. Gravity well, Kill Ratio, Quad Machine, Descent to Cerberon. All nice

Come to think of it try to mute the music in Quake 1 and put Quake 2 soundtrack. It fits so well.

>> No.5734742 [View]
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5734742

Do anyone here have more hud animations of Ranger? Fan made and cut?

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