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>> No.2759853 [View]
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2759853

>>2759834
This is an excellent point.

The overhead form 3d is much more upfront, but once you have a skinned model, you can pass it around to lots of people and animate it quickly as a team.

2d needs pretty much one artist and one artist only because you run into consistency issues otherwise.

>>2759792
>>2759804
Just because a medium is dated doesn't mean it's irrelevant. It's like saying I prefer well played acoustic guitar to a dub-step drum machine. Anyone can do the later, while you can't fake the former.

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