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/vr/ - Retro Games

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>> No.8324992 [View]
File: 52 KB, 399x464, 1630101723601.jpg [View same] [iqdb] [saucenao] [google]
8324992

>>8324876
DX also has slower menus and made some bosses easier. It also added unskippable dialogue, which is fucking gay. It wasn't developed by the original team that made the original B/W Link's Awakening, though it's still a great game, just not one you should play until AFTER going the original B/W one.

>> No.7228335 [View]
File: 52 KB, 399x464, 1589370382523.jpg [View same] [iqdb] [saucenao] [google]
7228335

>rickety race
>web woods

>> No.6790562 [DELETED]  [View]
File: 52 KB, 399x464, 950E97FA-9BAF-444A-A395-25AC7F451776.jpg [View same] [iqdb] [saucenao] [google]
6790562

Great Job Mods! Thrilled to see all of these new retro threads.

>> No.5187016 [View]
File: 52 KB, 399x464, kornheiser all downhill from here.jpg [View same] [iqdb] [saucenao] [google]
5187016

>>5186990
Speaking of which has anyone figured out a way to deal with GZdoom's ever growing list of issues with every new version that comes out?

I just loaded up 3.6 and im getting Slowdowns and Very Fatal Errors crashing the game when loading basic stuff like Plutonia Experiment.


Only reason I got it was because im not sure which version is required to play Ashes 2063.

>> No.4186509 [View]
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4186509

>>4184652
Ah yes. The game that I will never complete

>> No.4073339 [View]
File: 52 KB, 399x464, 1451748886662.jpg [View same] [iqdb] [saucenao] [google]
4073339

>>4073330
Earlier levels are basically:
>Walk down a corridor
>Enemies pop out of nowhere both infront and behind you
>No warning
>No sound
>No logical source
>Also archviles. Lots of archviles everywhere.
Latter levels are basically:
>Spawn
>You are surrounded by trillion barillion monsters at start of most levels
>Absolutely impossible to survive without knowing the map layout before hand
>Literally artificial difficulty out the ass
>Oh, and enjoy all those liquids that hurt you too.

Seriously, fuck Speed of Doom, absolute garbage tier edgelord dog shit.

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