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/vr/ - Retro Games

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>> No.1643387 [View]
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1643387

>>1641763
>>1642467 (me)
okay played this now.

1. with vanilla game physics (doom2 complevel in prboom-plus) the six pillars in the final room are blocked from lowering by the monsters inside them. it would be great if you could move them inward so they don't overlap the walls. (pictured, two of the pillars, note how the red boxes overlap the lines). it is a shame to require boom physics in a map that is otherwise purely limit-removing.

2. it's unclear to me why sector 70 is now secret. there's nothing in it that suggests it's a secret or that i should enter it.

otherwise, and apart from the two places where the level prevents backtracking (which may well be intentional), i have no more complaints. great job.

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