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/vr/ - Retro Games

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>> No.10287669 [View]
File: 121 KB, 652x242, playermodellights.png [View same] [iqdb] [saucenao] [google]
10287669

>>10287441
Figured out how easily I can add lightbrightmaps to Quake 2 player weapon models.
Now to see how easy it is to add these to the levels.
>>10287456
Holy shit dude I love how this looks. I wasn't too hot about his previous sword design and you just hit it out of the park with this like DAMN.
>>10287482
>GZ turrets
When they're not placed in awful shit places I actually enjoyed taking them out, even that dumb hallway. Being able to quickly adapt to how they lead shots was real satisfying.

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