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>> No.5446318 [View]
File: 227 KB, 557x605, 1457879340112.png [View same] [iqdb] [saucenao] [google] [report]
5446318

>>5446294
>Turok animations

>> No.4617047 [View]
File: 227 KB, 557x605, When You Shoot The BFG Just Right.png [View same] [iqdb] [saucenao] [google] [report]
4617047

>>4617040
Absolutely beautiful, especially with the D64 weapons. Put a little bit of Smooth Ketchup on top and it's perfect. One of my favorite mods for vanilla enhancement, along with some sound and music mods.

>> No.4606237 [View]
File: 227 KB, 557x605, 1457879340112.png [View same] [iqdb] [saucenao] [google] [report]
4606237

>>4606213
>The Docks
>D'Sparil's Keep
>Ice Grotto
>Winnowing Hall
>Guardian of Fire
>Zedek's Tomb

https://www.youtube.com/watch?v=dv9rZVsOknE
https://www.youtube.com/watch?v=7fispefQPGw

>> No.4232296 [View]
File: 227 KB, 557x605, When You Shoot The BFG Just Right.png [View same] [iqdb] [saucenao] [google] [report]
4232296

>>4232269
>Both of Romero's maps are at the top
How did the madman do it?

>> No.4204654 [View]
File: 227 KB, 557x605, When You Shoot The BFG Just Right.png [View same] [iqdb] [saucenao] [google] [report]
4204654

>>4204646
>When the end of one map hints at the start of the next map and the start of the next map hints at the end of the previous map
Even if they're not directly connected in a 1:1 physical space and are only hinted at in minor details like door textures or map features, I love that kind of shit.

>> No.3691847 [View]
File: 227 KB, 557x605, 1481776547572.png [View same] [iqdb] [saucenao] [google] [report]
3691847

>>3691837
Thanks and will do

>> No.3643326 [View]
File: 227 KB, 557x605, When You Shoot The BFG Just Right.png [View same] [iqdb] [saucenao] [google] [report]
3643326

>>3642890
It's fun to dick around with a gameplay mod for a while, like Project MSX, DooD, or GMOTA, but usually I'll just play a few maps with them every so often and go back to enhanced vanilla. I only played through Ultimate and Doom2 in full with non-vanilla gameplay mods once, when I hadn't played them for years and wanted a fresh new experience.

Now I mainly stick to Smooth Doom + Perkristian HQ SFX + BDCME or other music enhancement mods for an "enhanced" vanilla experience, and it feels fucking amazing to play. Just yesterday I was replaying through the first few levels of TNT with all of this, and at one point I just had that moment of being zoned into that super fast, run-n-gun, twitch-reaction gameplay, and it was like a mental orgasm. It felt fucking fantastic and just gave me a moment of "God I fucking love Doom", with SSG gibbing, bullet casings, new skins, smoother animations, and enhanced sounds/music, it feels like I'm playing some totally non-vanilla gameplay mod, but it's purely aesthetics and the gameplay stays almost exactly the same. Would recommend highly.

>> No.3348993 [View]
File: 227 KB, 557x605, When You Shoot The BFG Just Right.png [View same] [iqdb] [saucenao] [google] [report]
3348993

>When there's a berserk pack at the start of the level
So do you anons prefer grabbing berserks as soon as possible so you can immediately save ammo by punching everything to death, or do you prefer to save them for when you're at low HP so you can get brought to 100HP (and then punch everything to death)? I think berserks are a pretty fun and versatile power-up to utilize both while playing and mapping, and it's always enjoyable playing through a map using only your fists.

>> No.3246104 [View]
File: 227 KB, 557x605, 1457879340112.png [View same] [iqdb] [saucenao] [google] [report]
3246104

https://www.youtube.com/watch?v=dv9rZVsOknE
>The Docks
>D'Sparil's Keep
>Ice Grotto

https://www.youtube.com/watch?v=7fispefQPGw
>Winnowing Hall
>Seven Portals
>Guardian of Fire
>Bright Crucible
>Shadow Wood
>Zedek's Tomb



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