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/vr/ - Retro Games

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>> No.3901436 [View]
File: 454 KB, 250x188, ZGMThDfSQ6TPW.gif [View same] [iqdb] [saucenao] [google]
3901436

>>3901404
Wait think I figured it out.
There was a file in my pk3 with same name as the one in FD, which apparently unloaded all plutfist code despite it not being included in my pk3 at all.
Lesson learned.

>> No.722716 [View]
File: 454 KB, 250x188, DOOMKARTGUY_BETRAYING_VR.gif [View same] [iqdb] [saucenao] [google]
722716

>>722678

I tried, but my laziness is killing me and I dont want to make new sprites for the weapon pickups for samsara.
Shame on me....

Here are the resources if you or someone else wish to finish this shit:
http://www.mediafire.com/?zdcb9adwhqopu52

Most weapons are already finished and have fire / altfire. The player class works, but needs the specific samsara death states and so on.
Acs sources have been slightly edited (like the constant strings and so on, but must be finished!)

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