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>> No.7740093 [View]
File: 413 KB, 1280x960, RE3_PC_corpse.png [View same] [iqdb] [saucenao] [google]
7740093

>>7740079
>RE3 (PC/Dreamcast)

What I think happened:
the PC version of RE3 has higher res backgrounds. I think they didn't just upscale and clean up the PS1 backgrounds (which is presumably what the GameCube versions of 2/3 did), but took the source material to remake them.

I think that, though maybe only in a few cases, they worked with a slightly earlier version of the rooms/backgrounds, which is why the beta RE2 door and the corpse are still there (and then, the Dreamcast version of RE3 is based on the PC version which is why it's there also).

The beta RE2 room is there in RE3 because, also presumably, when RE3 was made it used some earlier versions of the RE2 police station as well. There are a couple of leftovers early RE2 background images in the room datas which aren't even in RE2 itself.

Then, I think that corpse was in a dev version of RE3, but taken out before release because the scale on the corpse is completely off; and thus it's back on PC/DC due to using that earlier version as a base for the hires bgs.

There may be more background differences like that between the PS1 and PC versions of RE3.

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