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>> No.3335851 [View]
File: 4 KB, 320x200, Render4-pal.png [View same] [iqdb] [saucenao] [google]
3335851

In Blender, you know how you can colour specular lights with a texture so that red stuff has a red shine, and blue a blue shine, etc? How would you go about doing that with shadows?

I know about defining shadow colour by light, but that won't cut it.

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