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/vr/ - Retro Games

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>> No.5888306 [View]
File: 2.62 MB, 3024x4032, 20190816_190224.jpg [View same] [iqdb] [saucenao] [google]
5888306

>>5869719
>>5869719
Here is what you do if you don't want pixel perfect n64 barf vision:
To play Goldeneye and Perfect Dark (raw mouse input!), you use this:
https://archive.org/details/1964GEPD
>why?
Over 100 reasons why: http://www.shootersforever.com/forums_message_boards/viewtopic.php?t=7045
Other bonus shit:
Mouse Quake 64: http://www.shootersforever.com/forums_message_boards/viewtopic.php?t=7430
Ocarina of Time ModLoader, and Online Multi that works. Don't screen share, can go anywhere in the game without the other players. Items and world state sync.
https://github.com/hylian-modding/OotModLoader
They're working on Banjo Kazooie Online right now as well. Pic related.
Super Mario 64 Online via: https://net64-mod.github.io/

Otherwise, get this pack I made here: https:// mega. nz/#!hw1UFCIb!XkHdpSKvXXwPzII5-j-yR21k8QuYBdmKYhJ-PWzZLqs

If you use Projec64, after first time running exe, go into Config folder, open Project64.cfg, and change this line to:
[Support Project64]
Run Count=-1
In order to stop the fucking nag screen, fuck you zilmar, and fuck you twice for using shitty plugins. Set up the plugins as follows for Project64:
GLideN64 latest gitbuild
Default Audio Plugin, Azimer is you have issues.
HLE Graphics box is ticked
HLE Audio *IF* you're using Azimer's Audio Plugin.

Setup Mupen64plus with GLideN64 as well.

What's inside:

Emulator:
https://github.com/mupen64plus/mupen64plus-core/releases/tag/2.5.9
https://mupen64plus.org/docs/

Frontend GUI:
https://github.com/dh4/mupen64plus-qt or https://github.com/mupen64plus/mupen64plus-ui-python

LatestGLideN64 video plugin build (he just added ReShade support):
https://github.com/gonetz/GLideN64/issues/2037#issuecomment-525800910
Read what gonetz says on how to use that new feature.

Optional for Project64, if you have audio issues, use this (last?) latest build of Azimer's Audio plugin:
https://github.com/Azimer/AziAudio/releases
Donkey Kong 64 works better with Azimer's Audio, and fuck with the timing.

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