[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.2200816 [View]
File: 8 KB, 320x224, sonic1_labyzone-1_airbubble.png [View same] [iqdb] [saucenao] [google]
2200816

>>2200449
>The idea of Sonic games is going fast and you just can't.
Wrong. The idea of Sonic games, originally, was to play the levels until you learned how to go fast through them.

Besides, the original SMB was a much faster game; Sonic games *appeared* to be faster when playing at full speed, because everything was bigger, filling up the screen more, and the levels tended to have many ways to maneuver through the stage, i.e. loops, tubes, spirals, etc which made the screen move in all directions, rather than only right.

The point being, you had to be good to speedrun through Sonic games. Nowadays all you have to do is hold one button to boost, maybe occasionally move left or right.

This "gotta go fast" bullshit only truly started post-Heroes, and there's a reason why every single game since that one including have been unplayable, un-fun garbage. When was the last fucking time Sonic was allowed to go underwater?

No, Generations didn't count, it was still shit.

>> No.2102554 [View]
File: 8 KB, 320x224, HWOPWEP.png [View same] [iqdb] [saucenao] [google]
2102554

>> No.1718679 [View]
File: 8 KB, 320x224, sonic1_labyzone-1_airbubble.png [View same] [iqdb] [saucenao] [google]
1718679

HWOPWEP

Navigation
View posts[+24][+48][+96]