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/vr/ - Retro Games

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>> No.8580520 [View]
File: 129 KB, 1280x720, 2D9611E1-C0C5-4779-B4C2-081C87F52C3E.jpg [View same] [iqdb] [saucenao] [google]
8580520

>>8580506
Sonic CD used the graphics processor and the PCM audio chip very well. Keio Flying Squadron and Snatcher used the PCM well also.
The Sega CD was meant to fill the gap between the Genesis’s AV capabilities and the SNES, aside from the color limit, but it was mostly never properly utilized.
>>8580505
Yes, most games treated the Sega CD like a Genesis with redbook or a video playback device.

>> No.8187791 [DELETED]  [View]
File: 129 KB, 1280x720, this is considered good by vr standards.jpg [View same] [iqdb] [saucenao] [google]
8187791

>>8187765
That's not relevant to the thread's topic though, retardo. But the headcanon that "Polygon was canceled" is American in origin. That's not /int/, it's objectively retarded headcanon.

>>8187780
I mean, it just proves my point. But when video games do have these moments, it's great to know most of this thread isn't filled with retards that truly things LSD tier strobelights is a "lost art".

>> No.5674802 [View]
File: 129 KB, 1280x720, Sonic CD.jpg [View same] [iqdb] [saucenao] [google]
5674802

>>5674586
>>5674541

I'm surprised that Sonic CD gets such a bad rap. Sure, it's got some problems(Long load times) but it really shows off the technical abilities of the console with the special stages. It would be arguably just as good as S3&K if it had more levels.

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