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/vr/ - Retro Games

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>> No.4661284 [View]
File: 2.69 MB, 2044x1094, layout35.webm [View same] [iqdb] [saucenao] [google]
4661284

>> No.4654584 [View]
File: 2.69 MB, 2044x1094, layout35.webm [View same] [iqdb] [saucenao] [google]
4654584

>>4654528
Found it, it was about recommend games.

>> No.4072505 [View]
File: 2.69 MB, 2044x1094, layout35.webm [View same] [iqdb] [saucenao] [google]
4072505

>>4072061
>Not very diverse in genre (little to no racing games or platformers, mostly appeals to the shooter crowd, and that's fine if you want to play those games, I just don't)
You should absolutely focus on what interests you (and not worry about posturing to impress other people on /vr/ or wherever), but I want to push back a little on the idea that the Saturn library is all STG.

>> No.3914130 [View]
File: 2.69 MB, 2044x1094, tmp_26652-1487825812247619184891.webm [View same] [iqdb] [saucenao] [google]
3914130

>>3914101

>> No.3816772 [View]
File: 2.69 MB, 2044x1094, layout35.webm [View same] [iqdb] [saucenao] [google]
3816772

Added logos and info for all the games, minor tweaks to some fonts

Next up is to get boxart for the missing games (mostly NTSC-J), pick the best 2 seconds out of every video clip, and alphabetize when the game list is finalized enough.
I also need to adjust the script to properly handle square Japanese boxart.

I guess I'd like to consider adding informational icons like on the Dreamcast chart if there's room to squeeze them in somewhere. I'd also like to improve the look of the layout, but my design skills are obviously limited. I thought it would be nice to have the charts for various systems look different, but these green borders don't really look like anything and maybe are just too busy.

>>3816734
Nights is on there--it will be easier to tell if I alphabetize it though so I guess I'll just do that for the next rendering even if I'm hoping for more title swap suggestions. Eventually I'll get around to making the script alphabetize the games automatically, but I think that will involve bringing another scripting language into the mix, because avisynth is suited to it. If I wrapped the whole thing in a python script or something I could input the games list as a csv instead of as lines of code directly in the main script.

My testing suggests that the largest allowed filesize for webms is still 3MB even though you can upload images larger than that. Webms are also limited to 2048x2048. I upped the bitrate a little bit to get closer to that limit just now though.

I'd be happy to put a reference to /vr/ into the title. I think a lot of people disagree with the stuff I'm putting on, so it would be important to explain the limited and "basic" nature of these (very short) charts. Something like
>/vr/'s Sega Saturn 101

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