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>> No.3030551 [View]
File: 241 KB, 1312x757, 1365595493276.png [View same] [iqdb] [saucenao] [google]
3030551

>>3030510
For some reason gzdoom refuses to
interpolate changeactorangle/pitch. It's weird because the warping interpolates perfectly (meaning there's no jitter at all when just moving around)

>>3030527
Does gzdoom itself support wiimote data correctly?

>> No.1635849 [View]
File: 241 KB, 1312x757, Buddies_by_Bankart.png [View same] [iqdb] [saucenao] [google]
1635849

>>1635813
>would any of your guys like to see a Doom cartoon or TV show?

heh

>> No.410810 [View]
File: 241 KB, 1312x757, Buddies_by_Bankart.png [View same] [iqdb] [saucenao] [google]
410810

>>410785
Funny you mention these, I was thinking about them today. Enemies in secrets I was wondering about when I encountered some in back to saturn X but I figured it was more my taste than a stupid idea. I see secrets as more rewards, but some might see them as more ''bonus content''.

Regarding the floors, what if there's a rad suit in the secret, but you follow a damaging floor to get there? (Or the floor looked damaging but wasnt)

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