This game is such shit. It sucked in 1997 and it sucks now. I shouldn't have to explain myself, but here we go:
>gameplay consists of mostly walking through wide open fields and empty dungeons. In the 2D Zedlas each screen was designed to be filled with enemies, puzzles, items to find, etc. Now you literally just run around with barely anything to do. The occasional enemies you do encounter are taken down with Z-Targeting like it's babys first Zelda game.
>OOT has a complete lack of objective/storyline. The story consists of the Deku Tree calling you the chosen one for no fucking reason at all. Then Zelda tells you Ganondorf is up to no good (of course, Ganondorf hasn't done anything illegal yet) and for some reason Link listens to this stupid bitch. While listening to Zelda, Link gets the Spirtual Stones to open the Sacred Realm, BUT this is what Ganondorf wanted the entire time or something and he used this to get into the realm. Ok. So in listening to Zelda, the bad guy just walked into the Sacred Realm (even though he was nowhere near Link when he used the Stones). Ugh.
>game is overall fucking slow as fuck. Endless walking, slow and boring combat, dialog boxes take forever to finish (Nintendo must legit think all their gamers had a 2nd grade reading speed), Navi interrupting constantly, the Owl showing up constantly, opening a chest takes 17 minutes, when getting an item like a bomb you get a 40 page description on how to use the bomb, general things slow down the gameplay (like King Zora taking 30 minutes to slide his fat ass over on his throne).
People say this game was ahead of it's time and they were right. Most of this OOT shit infects the games of today.