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>> No.462532 [View]
File: 399 KB, 1024x726, Glide64_Turok_3;_Shadow_of_O_15.png [View same] [iqdb] [saucenao] [google]
462532

>>462509
And the map design was very HL-inspired

>> No.453362 [View]
File: 399 KB, 1024x726, Glide64_Turok_3;_Shadow_of_O_15.png [View same] [iqdb] [saucenao] [google]
453362

>>453319
>Do you guys think that a Half-Life port would have been possible on the N64?
Play Turok 3. It's basically a Half Life clone. Yes, the N64 could have run Half Life. The Dreamcast ran it, in a leaked beta, but the load times were horrible. An N64 version would have featured no load breaks.

That said, the N64 ran the Quake 2 engine pretty shittily, so it probably would have been better running on a custom engine better suited to the N64's hardware.

Hmm.. Dead scientists? Alien rift? Tentacle creature? Yep, pretty similar to HL.

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