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/vr/ - Retro Games

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>> No.10676210 [View]
File: 34 KB, 496x600, what-going-on-in-here1.jpg [View same] [iqdb] [saucenao] [google]
10676210

>>10675393
I had both brand new as a kid and I still have them, the fat DS screens are almost as dark as the first model front-lit GBA SP

>>10675425
I agree the form factor and d-pad is better, but don't conflate that with the screens. The screens alone are absolute garbage. Mod the screen to increase it's brightness and it is the best GBA Macro, but you retards didn't mention that, nor will you do the mod yourself because you're retards.

>> No.10522515 [View]
File: 34 KB, 496x600, what-going-on-in-here1.jpg [View same] [iqdb] [saucenao] [google]
10522515

>>10522410
Bits weren't relevant pretty much ever.

Other than some math functions that games don't really need, the number of bits a cpu or GPU have is only important for memory. At 32 bits, the max amount of memory that can be addressed by the processor is 4GB. And if you haven't noticed, none of the console even had that much ram until basically modern consoles.

The N64 having a 64 bit processor was completely pointless. It did absolutely nothing.

Perhaps you remember when windows officially started supporting 64-bit?(it was pretty recent) Consider the fact that a game like Crisis was running on 32bit systems.

>> No.5178584 [View]
File: 34 KB, 496x600, 1527539100346.jpg [View same] [iqdb] [saucenao] [google]
5178584

>>5177941
>Dude can't solder a battery
Come on famicom

>> No.5064632 [View]
File: 34 KB, 496x600, 1505963196129.jpg [View same] [iqdb] [saucenao] [google]
5064632

>>5055585

>Ctrl+F RetroArch
>1 result
https://forums.libretro.com/t/retroarch-native-crt-support/10124

https://www.youtube.com/watch?v=OVKw_jJmAYY
https://www.youtube.com/watch?v=C_pYmNG89RQ&t=

>> No.4941953 [View]
File: 34 KB, 496x600, 1529513617467.jpg [View same] [iqdb] [saucenao] [google]
4941953

>>4931497
You're a boomer who had a stepdad who sold your N64 for dope? WTF? How old are you and how old was the nigger who was fucking your elderly mother?

>> No.4915890 [View]
File: 34 KB, 496x600, 1526958553048.jpg [View same] [iqdb] [saucenao] [google]
4915890

>>4886525
>>4886525
>>4886525
>>4886525

Not even OP and I completely agree. I've beaten Earthbound and all these criticisms are absolutely on the nose.

However, I will say I enjoyed the story line more so than the actual gameplay. The game really does shove you into some bizarre situations, like when it expects you to be overly prepared for just about every major boss fight. I recall a lot of what OP said happening during my two or three playthroughs of Earthbound years back. Its a fun game, but it can also be pretty cruel if you haven't fought a certain enemy before or you're not aware of what kind of status effects they impose on your group.

>> No.4872346 [View]
File: 34 KB, 496x600, 1526958553048.jpg [View same] [iqdb] [saucenao] [google]
4872346

>>4851038
>>4851038
>>4851038

I honestly just don't enjoy RPG's they always start the same, in a village, character that's already built for us to experience "THEIR" story. Its built up really slow and nothing gets good till disk 2. I mean you can say that about a hell of a lot of JRPGS (even western ones). The only games that are mildly interesting in the same vein, in my opinion, are your action RPG titles that offer a little bit more gameplay rather than sitting and waiting. Honestly, I can't believe how I sat through turn-based combat when I was younger. It blows my mind how I was able to sit there and get nothing out of both the plot and the game play. I don't really have a vendetta against turn based or action rpg titles, and trust me, I've played a little bit of everything from "Tactics Ogre" to "Final Fantasy Tactics." They just aren't things I could possibly consider wasting time on anymore. I'm glad however that people are interested in the plots of most of these games, probably just not my cup of tea story-wise. I started Chrono Cross again recently and then I realized how formulaic it was. Go to the location, fight a monster, story progression, go to a location, talk to EVERYONE LEAVE NO STONE UNTURNED, fight a monster, story progression, etc.

I just stick to shmups these days.

>> No.4789194 [View]
File: 34 KB, 496x600, 1521328882692.jpg [View same] [iqdb] [saucenao] [google]
4789194

>>4789180
oh you

>> No.4500018 [View]
File: 34 KB, 496x600, 1508040923264.jpg [View same] [iqdb] [saucenao] [google]
4500018

>>4496530
>DQ3 might be one of the few examples where female characters blow males
God, I wish they'd blow me.

>> No.4468725 [View]
File: 34 KB, 496x600, 1510147121071.jpg [View same] [iqdb] [saucenao] [google]
4468725

>>4464656
My biggest regrets in life have nothing to do with fucking Nintendo games and the fact that yours does speaks volumes to the type of coddled, rosy life you lead.

>> No.4430963 [View]
File: 34 KB, 496x600, 1508040923264.jpg [View same] [iqdb] [saucenao] [google]
4430963

>>4430461
>check RHDN
>oh its now shelved for a little while guys we don't want to compete with the western release lol
what was stopping you all those years beforehand faggot

>> No.4225482 [View]
File: 34 KB, 496x600, 1480522237858.jpg [View same] [iqdb] [saucenao] [google]
4225482

>>4225260
I don't see anything impressive here. Putting low detail tiles together isn't exactly an accomplishment, they already did it on the NES.

>>4225446
WTF was up with the ending scene underwater?

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