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>> No.2633296 [View]
File: 357 KB, 1680x1050, Screenshot_Doom_20150823_073212.png [View same] [iqdb] [saucenao] [google]
2633296

>>2625065
>>2625440

I got to working on the MBF AltHUD for ZDoom.

Now the trick is to make the bar counters, and the weapon number counter. I might need to write some ACS for that. NC_HUD has bars, but they are filled gradients instead of line marks. Still, looking at the code for that might help.

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