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/vr/ - Retro Games

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>> No.5573431 [View]
File: 2.85 MB, 640x360, Quake (05).webm [View same] [iqdb] [saucenao] [google]
5573431

>> No.2718390 [View]
File: 2.85 MB, 640x360, hammer.webm [View same] [iqdb] [saucenao] [google]
2718390

>>2718357
>The problem isn't the enemies themselves, it's how they are used.
But that's yet another flaw of Q2's brain dead level design and enemy placement with boring enemies resulting in boring combat situations.

First time I played Quake I was a kid. All I can say is it definitely didn't feel any cheaper than any of the other games I played at that age. Also fiends make a sound before they attack so you always have a chance to react.

Replaying Quake is always fucking fun and engaging and that's what counts in the end. Replaying Quake 2 is okay but it will never have the flow of the first game's combat and is ultimately not as FUN.

Also I like how you imply you're an FPS guru that knows everything about level design and can see this things objectively while I couldn't possibly do so. It's also ironic coming from a Blood fan tbh. I love Blood just as much as Quake but come on, that game is undoubtedly cheaper than Quake but you don't give it shit like you give Quake shit.

>> No.2648394 [View]
File: 2.85 MB, 640x360, hammer.webm [View same] [iqdb] [saucenao] [google]
2648394

>>2638078
Yah. Eps 2&3 are my favourites.

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