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/vr/ - Retro Games

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>> No.10072659 [View]
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>> No.4672112 [View]
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>>4671121
>>4671272
A tripfag lecturing others is always grand. Your opinions are worthless as usual too.
It's not "just nostalgia" if, by YOUR OWN admission in >>4671238 there are more idiots releasing games today. It means proportionally games today are objectively worse than in the past because the proportion of idiots has increased. So not only there are more bad games, but there are more games too, which makes it even harder to find the good ones.

You're already sickeningly wrong at this point, but we live in the real world. If you're a game developer and you see that bad games with better budgets outsell you just because it's nearly impossible for you to market your game, will you still insist on developing games, or leave the industry to the idiots?

It doesn't matter that Geneforge games are good, they play approximately as good as old Infinity Engine games, their writing is only somewhat inferior, and their graphics and marketing are infinitely inferior to those games.
To be good Geneforge would need a bigger budget, but because of all the idiots with enough money for good art and marketing the series will never make a quality jump, because guess what, publishers with money know they have to compete with marketing first, IE budget, long before gameplay, even more than in the past. This just drives the point down that games today have a ridiculously low likelihood of being as good as games with higher technical barriers to entry. An obvious conclusion that proves that modern games are SHIT compared to ones from 20-30 years ago.

>> No.3102894 [View]
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>>3102890

>> No.3079056 [View]
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