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>> No.3348509 [View]
File: 315 KB, 1264x896, Processing Plant.png [View same] [iqdb] [saucenao] [google]
3348509

>>3348262
Not him but Doom64 is all about colored lighting. All the textures are kind of bland because they expect you to be using colored lighting to set off the textures.

I've almost finished my second Doom64 map and using colors is a lot of fun! Its actually very easy to do as well. each sector has a top wall and bottom wall color (as well as a ceiling, floor and thing color) so you can seamlessly blend between colors just by selecting 2 different colors for your top and bottom wall color.

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