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/vr/ - Retro Games

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>> No.9552525 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
9552525

What's your favorite platformer?

>> No.8936794 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros[1].png [View same] [iqdb] [saucenao] [google]
8936794

>get hit once
>now you're completely gimped because you lost your ranged attack
This was bad design and there's a reason future installments abandoned this bullshit.

>> No.5930679 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
5930679

I don't understand this game. Is it just some guy collecting coins?

>> No.4501531 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
4501531

>Meanwhile, in /vr/ of the good ol' days...
Just heard that a new Nintendo game came out. Feels a bit meh. Really derivative of Pac-Land. The "punching blocks" gimmick gets stale after a while, and the washed-out colors don't help at all.

>> No.3963481 [DELETED]  [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
3963481

hey /vr/, I just recorded myself playing SMB on a console for the first time since like 2006

https://www.youtube.com/watch?v=TaP2jrdXXd8

>> No.3372290 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros[1].png [View same] [iqdb] [saucenao] [google]
3372290

>> No.3305880 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
3305880

>>3305072
>>3305106
This shit fascinates me, I have no understanding of it but I appreciate the work that goes into it.

Regarding sprites, I've always wondered how they were made with no additional software to work with. The actual process of getting to this screen with nothing but a NES and (I assume) a keyboard/display/etc boggles my mind. And the text on screen, would you type the equivalent of a word in assembly and it's placement to draw and place it on screen or is the font made up of individual "portions" like fonts on the PS1/N64?

>> No.3063772 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
3063772

The coin thing on the score counter is Sprite 0.

>> No.2622663 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
2622663

I don't like this game.

They give so much time for each level that it doesn't matter what the obstacle is. Just hang out and make the jump, it's basically just pressing buttons.

Are there examples of games with good time limits? Where you need to perform reasonably well to finish a level, instead of having 300 seconds ? (300 seconds in NA time is 3 minutes, far longer than any level takes)

>> No.2258487 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
2258487

>>2258480
Forgot pic

>> No.1792876 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
1792876

>>1791808
The top screen looks good. Shame most stages in the game look like the bottom screen. Even the original Mario Bros had better color choices and better color contrast.

>> No.1465989 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
1465989

Lately, there's been a lot of bashing of Legend of Zelda and Metroid for the NES here on 4chan. What's next? The original Super Mario Bros, too?

I think most gamers would agree that A Link to the Past, Super Metroid and Super Mario Bros 3 were improved versions of the original, but they doesn't mean the originals are bad, now.

>> No.1352782 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
1352782

>>1352368

<- Super Mario Bros. 1985

no slowdown, no flickering that i remember, and is all around more aesthetically playing than kirby's adventure

basically i'm saying ur stupid because the gist of what you said is "they put no effort into this game's graphics and programming intentionally as part of its design!"

>> No.492206 [View]
File: 3 KB, 256x224, NES_Super_Mario_Bros.png [View same] [iqdb] [saucenao] [google]
492206

It's amazing how it was leagues beyond the first game.

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